Version 2.0.0 - Updated to work with Pack[OP]dater - Added mods: - CoFH Core (3.0.3B4) - Thaumcraft Mob Aspects (2A) - BiblioWoods for Biomes 'O Plenty (1.9) - Updated mods: - AppleCore (1.0.2 -> 1.1.0) - BetterStorage (0.13.0.125 -> 0.13.1.126) - BiblioCraft (0.10.2 -> 1.10.4) - Biomes 'O Plenty (2.1.0.1164 -> 2.1.0.1338) - CodeChickenCore (1.0.4.29 -> 1.0.6.43) - Gany's Surface (1.10.0 -> 1.11.1) - Not Enough Items (1.0.3.74 -> 1.0.4.107) - Player API (1.2 -> 1.3) - Render Player API (1.3 -> 1.4) - Smart Moving (15.3 -> 15.5) - Special Mobs (3.0.3 -> 3.1.1) - Added optional mods: - MumbleLink (was included by default) - FastCraft (1.21) - Better Foliage (1.0.13) - Inventory Tweaks (1.59) - Mouse Tweaks (2.4.4) - Removed Smart Core (included in Smart Moving) - Config changes: - Disable BOP's "only spawn on beaches" option - Decreased idle, sneak and sprint hunger loss - Made some special mobs rarer (especially cave spider ones) - Disabled Origin Valley and Xeric Shrubland biomes - Disabled Vanilla and mod ore generation - CoFH Core: - Trees grow about twice as slowly - Ores spawn less frequently, but in bigger chunks - Ores sometimes spawn in large clusters - Diamond clusters containing emeralds spawn in mountain and hilly biomes - Thaumcraft shard clusters spawn in magical biomes - Huge ore deposites (for some ore types >500 ores) spawn extremely rarely for coal, copper, zinc, iron and gold - Specific Thaumcraft shards only spawn in specific biomes - Air: Plains, hills, sparse biomes - Fire: Hot, sandy, savanna biomes - Water: Water, wet, swamp biomes - Earth: Forest, dense, lush biomes - Order: Cold, snowy, coniferous, mesa biomes - Entropy: Dead, spooky, sparse, wasteland biomes - Biomes O' Plenty gems only spawn in specific biomes - Ruby: Hot, sandy biomes - Peridot: Plains biomes - Topaz: Jungle biomes - Tanzanite: Cold, snowy biomes - Malachite: Forest biomes - Sapphire: Swamp, wet biomes - Amber: Water, ocean, river biomes - Recipe changes: - Lunchbag recipe now uses 6 paper - Lunchbox recipe now uses 6 iron and 1 level - Added reversal recipe for sticky piston - Amethyst is now craftable, though resulting tools and armor are not enchantable in enchantment table - Enderporter recipe now requires 10 levels Version 1.1.0 - Disabled mother spider (too much health + regeneration, not fun) - Changed hopper recipe to use 3x iron, 2x iron plates, 1x brass turbine, 1x crate - Changed planks + axe recipe to yield 4 sticks instead of 6 - Allowed the following items to stack: Doors 4x, Potions 3x - Flaxbeard's Steam Power - This has a config file?! Disabled items instead of using MineTweaker - Steam tools: - Removed unbreaking enchantment, increased durability instead - Increase XP cost from 16 & 12 to 32 & 24 - Smart Moving: - Very low food will still regenerate exhaustion - Sprinting should use less exhaustion - Sprint-jumping should use more exhaustion - Roguelike Dungeons: - Decrease spawn frequency (shouldn't be that easy to find) - Disable generous loot (no anvils, enchanting tables, brewing stands, ...) - Slightly less rooms per dungeon and some other changes Version 1.0.0 - Initial release